Enhance your faceted geometry capabilities with the Discrete Geometry Kernel (DGK). Fully portable, ANSI C++ source code. Repair and edit dirty STL geometries. Advanced topology management. Low level (facet and node) and high level (curve and surface) editing. Construct solid primitives, surfaces and curves. Calculate intersections. Refinement, coarsening, smoothing and blending. Booleans. Hole filling and stitching.  Embed curves in surfaces. Next generation wrapping.
The Stanford bunny cut into 5 distinct pieces - easily repaired using either DGK’s surface construction tools or wrapping algorithm.
The refinement algorithm, in conjunction with high order interpolation, enables the construction of smooth surfaces from coarse triangulations.
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